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Jul 14, 2026 - 5 MIN READ
Xal's Path: Art & Story Archive

Xal's Path: Art & Story Archive

A showcase of the remaster art, music, and narrative from Xal's Path

Kevin Logan

Kevin Logan

Xal's Path shipped as a story-driven clicker. What I loved most about making it was never the clicker loop; it was the world: the pixel art, the soundtrack with my brother, and a narrative that asks you to question who the hero really is.

The last production release sits at v1.1.1. The remaster work I previewed as v1.2.0 (new creatures, new animations, a modern Unity pass) never went back to the App Store. I'm okay with that. This post is where that work gets to live as what it actually is: an art and story archive.

If you want the origin story, start with Fulfilling a Five-Year-Old's Promise. If you want the first remaster sneak peek, see Xal's Path v1.2.0.

Art

The remaster was a full visual redesign. Sprites and animations were rebuilt from the ground up, not a polish pass, a second draft of the world's look.

Creatures

Then vs. now across the roster. Swipe or use the arrows.

Xal

Xal original
Original
Xal remaster
Remaster

Fire Horse

Fire Horse original
Original
Fire Horse remaster
Remaster

Wisp

Wisp original
Original
Wisp remaster
Remaster

Unicorn

Unicorn original
Original
Unicorn remaster
Remaster

Water Horse

Water Horse original
Original
Water Horse remaster
Remaster

Griffin

Griffin original
Original
Griffin remaster
Remaster

Phoenix

Phoenix original
Original
Phoenix remaster
Remaster

Raiju

Raiju original
Original
Raiju remaster
Remaster

Basilisk

Basilisk original
Original
Basilisk remaster
Remaster

Dark Elk

Dark Elk original
Original
Dark Elk remaster
Remaster

Pegasus

Pegasus original
Original
Pegasus remaster
Remaster

Void Spawn

Void Spawn original
Original
Void Spawn remaster
Remaster

Wraith

Wraith original
Original
Wraith remaster
Remaster

Backgrounds

The worlds behind the creatures changed too.

Altar

Altar original
Original
Altar remaster
Remaster

River

River original
Original
River remaster
Remaster

Meadow

Meadow original
Original
Meadow remaster
Remaster

Music

The soundtrack was a family collaboration. My brother, Principal Timpanist of the Auckland Philharmonic, helped compose an original score for the game. That part still holds up for me.

Listen to the Xal's Path Soundtrack

Story

I did not want a mindless clicker. The narrative was built around moral relativism: the feeling that you are the hero, grinding forward to cleanse a blighted realm, until the story asks you to look again.

By the end, the twist is simple and heavy: you are not the hero.

That idea mattered more to me than any upgrade tree. It is still the reason I am proud of this project.

Watch the trailer

Where things stand

I'm putting a bow on active development for now. The game work can sit. The creative work does not have to disappear with it.

v1.1.1 is the closest match to the last production build. v1.2.0 was the remaster art preview. This archive is that art, music, and story, without pretending the remaster shipped.

The source remains on GitHub (master / v1.1.1 for production; develop for the unfinished remaster line).

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